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Getting Started

Creating a Plugin Project

I personally am using Rider, but the process should be similar in other IDEs. To create a new plugin, create a new “ExtendedPlugin for the Flow Launcher” using the dotnet template (TODO).

Writing Your First Plugin

Open your Main.cs files and see the MyPlugin class that extends the ExtendedPlugin class:

Main.cs
public class MyPlugin : ExtendedPlugin
{
}

That’s it! You’ve created your first plugin. You can compile it now and see it in action in Flow Launcher. Of course, it doesn’t do anything yet, but we’ll get to that in the next section.