Getting Started
Creating a Plugin Project
I personally am using Rider, but the process should be similar in other IDEs. To create a new plugin, create a new “ExtendedPlugin for the Flow Launcher” using the dotnet template (TODO).
Writing Your First Plugin
Open your Main.cs
files and see the MyPlugin
class that extends the ExtendedPlugin
class:
That’s it! You’ve created your first plugin. You can compile it now and see it in action in Flow Launcher. Of course, it doesn’t do anything yet, but we’ll get to that in the next section.